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    • S

      memory card capacity

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support memory usage microsd card
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      mituM

      @Skervix said in memory card capacity:

      @mitu I tried that command and it says I have 304 MB free in dev/root. So Im guessing thats enough for a few game saves. I also Uninstalled the themes I'm not using and even a few games I'm not using.

      Usually 5% of the capacity of the filesystem is reserved for the root user, so a simple user doesn't accidentally fill up the disc and crashed the system.

      Depending on your card size, you might be below the 5% reserved and you may be unable to write new files, even if there is free space available.

    • R

      Adding Quake 3 to ports causes emulationstation problems

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support memory usage sdcard ports retropie deleting roms emulationstaion
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      mituM

      @rseod Exit Emulationstation (either press F4 on the keyboard or use the menu to exit) and look at the message shown on the screen - it should show how much disc space you have available (%). If your free disc space is less than 5%, then you might have a problem and you need to free up some space.

    • R

      Cannot allocate memory?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support memory usage error message
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    • A

      Final fantasy 8 memory(?) issue

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming final fantasy 8 raspberrypi 3b+ lr-pcsx-rearmed memory usage
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    • G

      Something “eats” memory in Retropie installed on RPi 3 B+.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 4.4 memory card memory usage
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      G

      Hi.

      Problem solved.
      Microsoft USB receiver connected to Nespi Case + through external TP-Link USB 3.0 hub, has no effect on used space of SD card.

      Gregory

    • J

      Memory leak with video previews?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support video snaps memory usage leak
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      J

      @pjft Thanks! I am using 8bitdo FC30s, and in all my searching, somehow never came across that thread. Will look into it! My benchmark was being able to play Mike Tyson's Punchout, although in reality I could never beat that game even when I was a kid :)

    • D

      How much space should i reserve for saves and save stats?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support save space memory usage
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      mediamogulM

      @Deltax5

      Save files and states don't take up that much room, but just to be safe, I'd reserve at least 100-200MB. You should really be more concerned about updates. Always keep about 1-2GB available for upgrade space and I would even keep an additional 1GB for unforeseen factors.

    • Used2BeRXU

      How is memory utilized on EmulationStation startup?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support memory usage
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      Used2BeRXU

      @pjft So I tried the sudo vcdbg reloc. Unfortunately, I'm doing this on an old 720 resolution projection screen TV at the moment, so everything in the console is pretty unreadable. Is there anyway that I could direct that output to a file so I can post the results here? I don't know if I would understand the output on my own even if I could read it.

      What I have noticed is that EmulationStation seems to load quicker, now that I've changed the VRAM limit to 50MB. Also, I now have the ability to load games in Atari5200 and SNES again even with the four Atari Gamelist.xml files loaded up.

      Unfortunately, after loading a game and coming back out to the EmulationStation main menu, I'm still having that issue with the icons flashing white again, and it seems to get worse after trying out a few emulators.

      I'll let you know how long it takes for me to "break" it again once I start adding more XML files and artwork. I should be starting making some new ones some time this weekend if the program beta is created on schedule.

      Here's the thread about that, if you haven't seen it already: https://retropie.org.uk/forum/topic/10406/making-premade-gamelist-xml-with-xtra-media-collections

      EDIT:

      Here's a list of the systems and how many roms I have for them. Only the Atari systems have a gamelist.xml and artwork at this point:

      Atari 2600: 723
      Atari 5200: 94
      Atari 7800: 85
      Atari LYNX: 85
      Nintendo; 1721
      Super Nintendo: 1141
      Gameboy: 668
      Gameboy Color: 595
      Gameboy Advance: 1117
      Sega Genesis: 951
      Sega Master System: 320
      Sega Game Gear: 308
      Sega SG-1000: 66
      Turbo Grafx 16: 220
      Colecovision: 189

      Total Systems: 15
      Total Games: 8,283